
Originally Posted by
Aeterno
I'd imagine you'd at least need to be educated on software testing methodologies (tmap is a rather old one), depending on where you are in the hierarchy. I suppose there's a split to be made there between the testers that test gameplay, and the testers that search for software faults.
One focuses on the 'how fun is it to play' whereas the others focus on making crap work.
But logically one would expect them to use a test panel of their target audience (be it in the comfort of their own homes or hired to play under surveillance and with screen monitoring and the likes) rather than in-house employees.