This shows you the differences between two versions of the page.
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jounin:genjutsu [2012/03/07 21:56] kinkaida [Normal] |
jounin:genjutsu [2013/01/07 14:45] (current) idylon [Special] |
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| ^ Type: | Normal ^ Element: | None | | ^ Type: | Normal ^ Element: | None | | ||
| ^ Village: | All ^ Uses in Battle: | 10 | | ^ Village: | All ^ Uses in Battle: | 10 | | ||
| - | ^ Battle Effects: | Damage ||| | + | ^ Battle Effects: | Deals damage based on your and your opponent's stats. ||| |
| - | | | Decrease target willpower for 2 rounds. Percentage-based. ||| | + | | | Decrease target willpower for 1 rounds. Percentage-based. ||| |
| | | Give target amount of residual damage for 2 rounds. ||| | | | Give target amount of residual damage for 2 rounds. ||| | ||
| - | Usefulness: | ||
| </spoiler> | </spoiler> | ||
| - | | **Description:** A gory technique that makes the user's blood rust from the inside. | | + | ^ Description: | A gory technique that makes the opponent’s blood rust from the inside. | |
| - | | **Battle Description:** <html><font color="blue">[User]</font></html> crushes a vial of blood, releasing a metallic stench throughout the area. As <html><font color="red">[Opponent]</font></html> breathes in the odor, an illusion is initiated, and <html><font color="red">[Opponent]</font></html> begins to bleed from every part of his/her body, as his/her blood rusts from the inside out. | | + | ^ Battle Description: | <html><font color="blue">[User]</font></html> crushes a vial of blood, releasing a metallic stench throughout the area. As <html><font color="red">[Opponent]</font></html> breathes in the odor, an illusion is initiated, and <html><font color="red">[Opponent]</font></html> begins to bleed from every part of his/her body, as his/her blood rusts from the inside out. | |
| <spoiler|Hell's Gate> | <spoiler|Hell's Gate> | ||
| - | ^ Type: | Normal ^ Element: | None | | + | ^ Type: | Normal ^ Element: | Fire | |
| ^ Village: | All ^ Uses in Battle: | 10 | | ^ Village: | All ^ Uses in Battle: | 10 | | ||
| ^ Battle Effects: | Deals damage based on your and your opponents stats. ||| | ^ Battle Effects: | Deals damage based on your and your opponents stats. ||| | ||
| | | Increase user Tai/Nin/Weap/Gen offense for 2 rounds. Percentage-based. ||| | | | Increase user Tai/Nin/Weap/Gen offense for 2 rounds. Percentage-based. ||| | ||
| - | | | Decrease target strength for 2 rounds. Percentage-based. ||| | + | | | Decrease target strength for 1 rounds. Percentage-based. ||| |
| - | Usefulness: | + | |
| </spoiler> | </spoiler> | ||
| - | | **Description:** A dangerous technique that opens the door for the abominations of the nether world. | | + | ^ Description: | A dangerous technique that opens the door for the abominations of the nether world. | |
| - | | **Battle Description:** <html><font color="blue">[User]</font></html> reaches down into the ground and pulls out what seems to be a chain. There is a sound of a loudly tolling bell, and the chain raises what seems to be a massive, corroded gate from the earth beneath. Hammering can be heard on the other side of the gate as it is flung open, unleashing a massive gigas. As <html><font color="red">[Opponent]</font></html> further gives in to the illusion in sheer terror, the gigas crushes him/her against the ground with its bare hands, leaving deep impressions in the ground | | + | ^ Battle Description: | <html><font color="blue">[User]</font></html> reaches down into the ground and pulls out what seems to be a chain. There is a sound of a loudly tolling bell, and the chain raises what seems to be a massive, corroded gate from the earth beneath. Hammering can be heard on the other side of the gate as it is flung open, unleashing a blazing gigas. As <html><font color="red">[Opponent]</font></html> further gives in to the illusion in sheer terror, the gigas crushes him/her against the ground with its bare hands, leaving deep impressions in the ground | |
| <spoiler|Phantom Remorse> | <spoiler|Phantom Remorse> | ||
| ^ Type: | Normal ^ Element: | None | | ^ Type: | Normal ^ Element: | None | | ||
| ^ Village: | All ^ Uses in Battle: | 10 | | ^ Village: | All ^ Uses in Battle: | 10 | | ||
| - | ^ Battle Effects: | Damage |||| | + | ^ Battle Effects: | Deals damage based on your and your opponent's stats. |||| |
| - | | | Increase user Nin/Gen offense for 2 rounds. Percentage-based. ||| | + | | | Increase user willpower for 2 rounds. Percentage-based. ||| |
| - | Usefulness: | + | | | Decrease target strength for 2 rounds. Percentage-based. ||| |
| </spoiler> | </spoiler> | ||
| - | | **Description:** A complex illusion that elicits overwhelming feelings of guilt within the opponent. | | + | ^ Description: | A complex illusion that elicits overwhelming feelings of guilt within the opponent. | |
| - | | **Battle Description:** <html><font color="blue">[User]</font></html> concentrates a sharp burst of chakra in an orchestrated attack on <html><font color="red">[Opponent]</font></html>'s cognitive centers, drawing up long-forgotten feelings of guilt and remorse. <html><font color="red">[Opponent]</font></html> begins to feel the cumulative weight of his/her past crimes on his/her conscience, as his/her mind is plagued by haunting memories, clouding his/her thoughts. | | + | ^ Battle Description: | <html><font color="blue">[User]</font></html> concentrates a sharp burst of chakra in an orchestrated attack on <html><font color="red">[Opponent]</font></html>'s cognitive centers, drawing up long-forgotten feelings of guilt and remorse. <html><font color="red">[Opponent]</font></html> begins to feel the cumulative weight of his/her past crimes on his/her conscience, as his/her mind is plagued by haunting memories, clouding his/her thoughts. | |
| <spoiler|Drowning Despair> | <spoiler|Drowning Despair> | ||
| - | ^ Type: | Normal ^ Element: | Water | | + | ^ Type: | Normal ^ Element: | earth | |
| ^ Village: | Silence ^ Uses in Battle: | 8 | | ^ Village: | Silence ^ Uses in Battle: | 8 | | ||
| - | ^ Battle Effects: | Damage ||| | + | ^ Battle Effects: | Deals damage based on your and your opponent's stats. ||| |
| - | | | Decrease target intelligence for 2 rounds. Percentage-based. ||| | + | |
| | | Decrease target Tai/Nin/Weap/Gen defense for 2 rounds. Percentage-based. ||| | | | Decrease target Tai/Nin/Weap/Gen defense for 2 rounds. Percentage-based. ||| | ||
| - | Usefulness: | + | | | Decrease target intelligence for 1 rounds. Percentage-based. ||| |
| </spoiler> | </spoiler> | ||
| - | | **Description:** These waters are most definitely not still. | | + | ^ Description: | This dreaded genjutsu entraps its victims in a never ending struggle to surface. | |
| - | | **Battle Description:** <html><font color="blue">[User]</font></html> retrieves a vial of water from his belt and throws it in the air, making a swift slashing motion. The vial erupts into a powerful current, which sucks <html><font color="red">[Opponent]</font></html> underground. <html><font color="red">[Opponent]</font></html> struggles violently to reach the surface, but the surface seems to be always out of reach. | | + | ^ Battle Description: | <html><font color="blue">[User]</font></html> throws up what seems to be a handful of sand. Without a notice a gaping hole opens beneath opponent. Before <html><font color="red">[Opponent]</font></html> hits the bottom of the pit, mud starts to pour in from every side. Burying him/her as he/she struggles to stay above the churning mudslide. As <html><font color="red">[Opponent]</font></html> comes closer to the top of the pit, the entrance grows smaller, trapping him/her inside to eventually drown in the never-ending steam of mud. | |
| + | |||
| + | <spoiler|Mythic Shadows> | ||
| + | ^ Type: | Normal ^ Element: | Shadow | | ||
| + | ^ Village: | Syndicate ^ Uses in Battle: | 8 | | ||
| + | ^ Battle Effects: | Deals damage based on your and your opponent's stats. ||| | ||
| + | | | Decrease target Tai/Nin/Weap/Gen offense for 2 rounds. Percentage-based. ||| | ||
| + | | | Increase fire damage sustained by target for 2 rounds. Percentage-based. ||| | ||
| + | | | Stuns target for 1 rounds. ||| | ||
| + | </spoiler> | ||
| + | ^ Description: | When Horizon fell, the Syndicate recovered a scroll of power. Though damaged, the scroll retained enough information for the Syndicate's veterans to use as the basis for creating a new technique, intending to use its power to wreak havoc. | | ||
| + | ^ Battle Description: | <html><font color="blue">[User]</font></html> forms a series of precise hand-seals before slamming his/her fist on the ground. At the impact point a black vortex erupts which drags <html><font color="red">[Opponent]</font></html> into a dark realm. As <html><font color="red">[Opponent]</font></html> scans his/her surroundings, his/her senses decrease. Ghostly images of legends of old arise from the ground and start to attack <html><font color="red">[Opponent]</font></html>, each touch of the Ghosts shrivels his/her skin and drains the liquid from the body. | | ||
| ===== Special ===== | ===== Special ===== | ||
| <spoiler|Black Forest> | <spoiler|Black Forest> | ||
| - | ^ Type: | Special ^ Element: | None | | + | ^ Type: | Special ^ Element: | Shadow | |
| ^ Village: | All ^ Uses in Battle: | 4 | | ^ Village: | All ^ Uses in Battle: | 4 | | ||
| - | ^ Battle Effects: | Damage. AOE effect. ||| | + | ^ Battle Effects: | Deals damage based on your and your opponent's stats. AOE effect. ||| |
| - | | | Decrease target speed for 2 rounds. Percentage-based. AOE effect. ||| | + | | | Decrease target Tai/Nin/Weap/Gen offense for 2 rounds. Percentage-based. AOE effect. ||| |
| - | Usefulness: | + | |
| </spoiler> | </spoiler> | ||
| - | | **Description:** You trap your opponent in a forest that you control with this genjutsu. | | + | ^ Description: | You trap your opponent in a forest that you control with this genjutsu. | |
| - | | **Battle Description:** <html><font color="blue">[User]</font></html> stabs his/her hand into the earth, and trees seem to erupt in the surrounding area to trap his/her enemies. <html><font color="red">[Opponent]</font></html> only has time to notice the gibbets hanging from every bough before he/she finds him/herself trapped in one. The branches then impale those caught by the illusion, running them through. | | + | ^ Battle Description: | <html><font color="blue">[User]</font></html> stabs his/her hand into the earth, and trees seem to erupt from the surrounding area to trap his/her enemies. <html><font color="blue">[User]</font></html>’s enemies only have time to notice the gibbets hanging from every bough before they find themselves trapped in them. Out of every tree a shadowy horror emerges, tormenting their captives while sadistically laughing. | |
| ===== Forbidden ===== | ===== Forbidden ===== | ||
| Line 62: | Line 69: | ||
| <spoiler|Horizon's Myth> | <spoiler|Horizon's Myth> | ||
| ^ Type: | Forbidden ^ Element: | None | | ^ Type: | Forbidden ^ Element: | None | | ||
| - | ^ Village: | All ^ Uses in Battle: | 3 | | + | ^ Village: | All ^ Uses in Battle: | 8 | |
| - | ^ Battle Effects: | Damage ||| | + | ^ Battle Effects: | Deals damage based on your and your opponents stats. ||| |
| - | | | Decrease target's Nin/Gen/Tai/Weap defense for 2 turns. Percentage-based. ||| | + | | | Decrease target Tai/Nin/Weap/Gen offense for 2 rounds. Percentage-based. ||| |
| - | | | Decrease user willpower for 2 turns. Percentage-based. ||| | + | | | Increase fire damage sustained by target for 2 rounds. Percentage-based. ||| |
| - | | | Deals percentage-based recoil damage. ||| | + | | | Stuns target for 1 rounds. ||| |
| ^ Scroll Required | Scroll of Lost History ||| | ^ Scroll Required | Scroll of Lost History ||| | ||
| - | Usefulness: | ||
| </spoiler> | </spoiler> | ||
| - | | **Description:** This incredible genjutsu was created by the villagers of Horizon. The village is famous for being inhabited by some of the most powerful ninjas ever. Each of them a legend, each of them a feared raider. For a long time, the mere mention of their names caused terror, and this jutsu explores that deep fear within... | | + | ^ Description: | This incredible genjutsu was created by the villagers of Horizon. The village is famous for being inhabited by some of the most powerful ninjas ever. Each of them a legend, each of them a feared raider. For a long time, the mere mention of their names caused terror, and this jutsu explores that deep fear within... | |
| - | | **Battle Description:** Drawing on his/her memories of a long-lost Horizon, <html><font color="blue">[User]</font></html> materializes former heroes. Mist gathers around <html><font color="blue">[User]</font></html>, who flinches in pain as his/her memories are forcibly given physical form with the use of his/her life force. Several shadowy figures emerge from the mist, and <html><font color="red">[Opponent]</font></html> barely has time to recognize the silhouettes of legendary Horizoners before he/she is assaulted with various lost techniques. | | + | ^ Battle Description: | Drawing on his/her memories of a long-lost Horizon, <html><font color="blue">[User]</font></html> materializes former heroes. Mist gathers around <html><font color="blue">[User]</font></html>, who flinches in pain as his/her memories are forcibly given physical form with the use of his/her life force. Several shadowy figures emerge from the mist, and <html><font color="red">[Opponent]</font></html> barely has time to recognize the silhouettes of legendary Horizoners before he/she is assaulted with various lost techniques. | |