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TNR ChangeLog
Following entries reflect the latest changes to the game. The list may be incomplete, but we strive to post an entry everytime we change something. Changes marked with '[Code]' reflect changes in the code - such changes are not always immidiately uploaded to the main server, but rather reflect changes being implemented on our development environment; i.e. soon to be released updates.
Change ID
Author
Date
Info
Change ID
v.1.657
Author
Liko
Date
16-02-20
Info
Updated damage and tag values for EJ Fire, Wind, Lightning, and Non-Ele Ninjutsu. Additionally, Subterranean Dragon's leach value was decreased.
Change ID
v.1.656
Author
Liko
Date
09-02-20
Info
Updated damage and tag values for EJ Earth and Water Ninjutsu.
Change ID
v.1.655
Author
Kas
Date
26-12-19
Info
Updated False Sandstorm. Reduced defense buff to 3 rounds, added willpower debuff.
Change ID
v.1.654
Author
Kas
Date
26-12-19
Info
Updated Dark Sand Tomb’s damage, offense debuff, and armor increase to meet correct baseline.
Change ID
v.1.653
Author
Noah
Date
04-12-19
Info
Updated the leach value on Velocity Shark (Tai).
Change ID
v.1.652
Author
Noah
Date
26-11-19
Info
Updated Hydro Ring's damage and offense debuff values to meet correct baseline.
Change ID
v.1.651
Author
Liko
Date
24-11-19
Info
Fixed an issue where Deepsea Hellspawn Ninjutsu did not have any weakness to Earth.
Change ID
v.1.65
Author
Kiira
Date
16-11-19
Info
Fixed a Dark layout aesthetic issue on battle page.
Change ID
v.1.649
Author
Kiira
Date
16-11-19
Info
Outlaws can now sleep in Hideouts to repair armor and weapons.
Change ID
v.1.648
Author
Kiira
Date
06-09-19
Info
Reduced flux variables from 35% to 15%


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