logo

You are reading Update is Over, a discussion on the TheNinja-RPG community forums. Players use these boards to share builds, ask questions and follow announcements. Create a free account to reply, or start with the getting-started guide.

Forum

Update is Over

Neon AvatarImage

Update is Over

Neon
Lvl. 100JoninContent-admin

The update is over!

New Combat Formula

The long-awaited combat formula update has arrived.

The game has returned to a multiplicative calculation system instead of additive scaling. This means that bonuses now multiply together rather than simply being added.

For example, two separate 40% damage increases will now calculate as:

1.4 × 1.4 instead of 40% + 40%.

The new formula also includes built-in baseline combat values:

  • 50% Damage Reduction
  • 60% Damage Increase

These values are applied to all players automatically, ensuring everyone has a baseline level of offense and defense without relying on external systems such as the Skill Tree.

This change is intended to keep early-round damage under control and prevent extreme burst damage regardless of build choices.

What This Means for Combat

  • Damage Reduction now experiences diminishing returns when stacked.
  • Loadout building becomes more important, as players will need to combine multiple jutsu effects to maximize effectiveness.
  • Damage increase and reduction values have been standardized across jutsu, making combat easier to understand and balance.

Armor Changes

The armor system has been simplified significantly. Going forward, the primary armor sets will be:

  • Genin Armor Set (Starter Set)
  • Flak Jacket Family (Standard Progression Set)
  • Kaeruun Armor Set

The team will continue testing armor values, imbuements, and future progression systems to ensure they fit within the new combat framework.

Bloodlines

Current Bloodline adjustments are temporary. The balance team will be conducting a broader review, with additional Bloodline updates planned in future patches.

Keystones

Keystones have returned to the shop. Their role in character progression is changing, with future updates introducing new Keystones and making them less mandatory for overall power.

Players are encouraged to experiment, as Keystones can now be swapped more freely.

Skill Tree Updates

  • Offense Path Removed
  • Damage Reduction Path Removed
  • Elemental Paths Unlocked with additional progression options
  • Additional tiers added for:
    • Absorb
    • Reflect
    • Lifesteal

These changes are designed to provide more meaningful specialization choices while reducing mandatory power picks.

@5/30/2026, 2:05:17 AM

Terms of Service - Privacy Policy - Cookie Policy - Cookie Consent - Guide - Rules - Staff

TheNinja-RPG © by Studie-Tech ApS - 2005-2026

Rådhusstræde 15 - 1466 København K - Denmark - Contact