Due to a current exploit, both Mirror of Retribution and Snow Amulet have been hidden. You all have 5 minutes to screenshot your item loadouts before I do a mass unequip.
If you had reskin Replacement tech, please unequip your items and you will see a reskin token there that will grant you a reskin slot+60 rep to reskin another jutsu
Take on the raid and earn a variety of rewards, including a chance at the top prize.
Raid Rewards
Variant Token (Top Prize)
10% Damage Boost for 16 hours
20 Silver
5 Reputation
P.S. Variant Tokens can be used on any available variant, so if you don't like the current variant offerings, feel free to save your token for a future release.
Item Variants
Variants have been added for the following Kaeruun armor pieces:
Kaeruun Chest Piece
Kaeruun Shoes
The remaining Kaeruun variants will be released throughout the week.
Bug Fixes
The War Missions bug has been fixed and War Missions have now been re-enabled.
The Ghost Ship has been spotted! Hunters and Gatherers are encouraged to check their Job page for a limited time S rank quest! Check the Discord for a full breakdown of rewards.
Wars were cancelled due to bugs in war missions and players abusing those bugs. You can now restart wars, but there will be no war missions.
Compensation: Added 20 Silver to today's activity streak as compensation.
Item Variants: Added reskins that you can unlock for items to change their design and flavor text. A future update will allow you to change the battle description for your items.
Shrine Boost Scheduler: This feature has been officially added to the game to schedule boosts.
Quest Update: The Blood of the Tiger quest requirement has been reduced to 500 PvP Kills to attain the Forbidden Jutsu: Fury of the White Tiger.
Upcoming Gameplay Updates
Bloodline Swap: Delay increased from 48 hours (2 days) to 120 hours (5 days).
New Map Additions: Adding Battle Pyramid Volcan and the Ever-Lasting Waters.
Ranked Matchmaking Update:
Minimum LP gained for Rank is set to 18.
Maximum Rank queue time is set to 5 minutes. After 5 minutes in the queue, the ranking system will match you with anyone available.
AP Cost Changes:
Move AP: Reduced from 30 to 10 AP.
Basic Attack AP: Reduced from 40 to 20 AP (1 Turn cooldown).
New Basic Action Additions:
Meditate: 20 AP. Heals CP/SP with the same values as a standard heal. Scales with Mednin. (4 round cooldown).
Offensive Stance: 20 AP. Increases damage given by 5% for 1 turn. (1 turn cooldown).
Defensive Stance: 20 AP. Decreases damage taken by 5% for 1 turn. (1 turn cooldown).
Replacement Technique: Converted from a jutsu into a basic action.
Jutsu
Updates to Combat Tempo: We have been reviewing combat over the past 2 weeks and have observed that many players are auto-defaulting to stall, DR, and utility spam + poison tactics because damage ramping requires too much setup. In an attempt to bring back easy-to-setup burst and speed up battles, the following changes have been implemented:
Damage Increases
Double-tagged DI jutsu have been reverted back to 35% + 35% to speed up burst potential.
All Bloodline and normal 60AP jutsu have received a +5% DI buff.
Note: Some jutsu have not received this +5% DI. These are part of a wider review of that specific Bloodline's total power budget, which will be addressed in future updates.
Added a new jutsu: Blazing Reprisal.
Bloodlines
Blue Blade Eyes
Quintessential Flake Ground: Added + Move.
Blade Resonance Seal: Removed Buff Prevent, Increase Taken, and Damage.
Arctic Frost: Converted to Pierce + Stun.
Sapphire Command: Converted to Increase Taken + Decrease Damage Given.
Blue Crimson: Move removed; Wound added.
Shiroi Youso
Wind Release: 35% increased damage given + 35% decreased damage taken + movement.
Fire Release: 35% increased damage given + 35% increased damage taken + 35% afterburn.
Injected Jutsu
All injects are losing their second effects and becoming single-effect only, adjusted as follows:
Great Fire Annihilation: 45EP damage + 30% wound
Great Vacuum Bullet: 40EP damage + 40% lifesteal
Planetary Devastation: 40EP damage + 30% DR
Voltari: Unchanged
Rising Water Slicer: 40EP damage + 35% DI
Items
Dawnblade: Sealing chance reduced from 100% at cap to 70% at cap.