By Neon on 4/28/2025
War System was released in the previous patch. So far, we’re happy with where it is and we’re still fixing a few weird bugs.
Highest has been brought back into the fold and will be added to A and C Ranks. Non-elementals will now be boosted by Bloodline effects. We will also be raising the resistances on Bloodlines to actually mean something. S Rank will also be gaining resistances as well.
We’ve paused the absorb changes for this immediate patch. It will still go through, but we’re monitoring DR with the armor sets and have instead pivoted to reducing the amounts of recoil and reflect while monitoring how the damage is playing out.
The Bloodline changes in this patch are to remove certain frustrations (Teno Yuki) and control bursting (SY). For KS and EM, their changes are made to allow them more consistent damage.
S-Ranks 40 AP Changes: These changes are meant to make them on par with Elemental Aura, instead of nerfing Aura (which still got a small nerf).
By Neon on 4/26/2025
Armor:
A LOT of new armor has made its way into the game, each offering something at different price points with different effects to suit each offense and element.
The Flak Jacket has been nerfed to comply with new standards and to make way for future evolutions of armor.
Some items have seen their slot assignments changed (e.g., Other → Hand). We will be asking Terr to do a mass unequip so that players obey these changes.
Upcoming Changes to Bloodlines:
System Changes - Absorb:
We believe that the game is in a good state, with multiple different playstyles being possible. However, there are concerns around players no longer being able to burst and the current state of absorb.
While we're investigating Burst, we'll be making general changes to Absorb and lowering its value across the board to reduce the amount of sustain and healing that players can pull off.
More updates will be posted once they are ready!
By Neon on 4/24/2025
The following QoL updates were released today:
By Neon on 4/23/2025
By Neon on 4/23/2025
By Neon on 4/23/2025
New Set of Events are now live at Wake Island for all to take on:
New Village Jutsu has dropped for the 5 villages. Completing them will grant you a totem to praise your village deities. The name of the quest are called Totem Of
A special quest has dropped for the Syndicate. A new ANBU Chief is in town—and he wants the smoke!
I ended wars between Glacier and Tsukimori due to incorrect calculations and a bug that appeared with the event AIs granting points! So lets hold off until we get these fixed
Enjoy!
By Neon on 4/23/2025
By Neon on 4/20/2025
Due to a bug with supporting forces not deducting Townhall Points, all current wars will be reset to allow for the update and to reset supporting forces, as they are currently bugged.
All Town Halls will be reset to 5000 HP.
By Neon on 4/20/2025
Today, the War System has been pushed to the live server. This system is a bit different from previous versions so listen up you war mongers so you don't run your village into ruin.
You can declare war by going to the War Room in the Town Hall or Rumors for Villages and Factions alike.
You will see the Globe, and you can select a village or a sector to declare war on.
Outlaws can't declare war on a village but you can Raid a village and capture sectors. To raid a village, select a village and then select the structure you want to target.
This is to prevent people from waging wars endlessly. War Exhaustion kicks in after 3 days and ramps up after 7 days.
Each Town Hall will have 5000 HP. Each kill depending on who was killed will reduce or restore HP:
You will also lose 100 HP on your Town Hall each day.
Kages can invite Factions at a price to be an ally during the war. They can also request their allies to join the war effort.
Each sector will have a Shrine (Get your priestess ready!).
When capturing a sector, you will first fight AIs (if the sector is empty), followed by players from the village that owns the sector.
Once the Shrine HP hits 0, you can claim it as your own.
The Elders system is ready. As such, I will be speaking with each Kage to appoint 3 elders as they see fit for now.
The reason: I want Elders to have some power, but being able to overrule a Kage wouldn't be right.
In case of bugs, cheating, or abuse, wars can be stopped by an admin at any time.
TNR operates on a "might makes right" system, so unless there is a major issue, players are free to wage wars as needed.
War System Discord Thread: Join the discussion
Happy Hunting.
By Madcrep on 4/20/2025
Bakuhatsu facelift
Blast Shield
Changed to aoe circle shoot - make their wall aoe around them giving them the true crater building explody boys - lasts 1 turn, reduced 60% of damage, 1000 hp Decrease damage taken tag - reduced to 30% base , scaling 0.4 per level, capping at 40%. 2 rounds
Charge 4 Explosion
Recoil base changed from 15 to 25, capping at 35%
Kinetic Nova Tag change to Shield - 600 value , 2 rounds
Cataclysm - Modifier goes up from 0.7 to 0.85