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New Team Member and Skill Tree Reset

By Neon on 3/19/2026

Staff Additions

Welcome back Detour and Kaz to content, as they prepare to take over the PvE section of the game that has been lacking.

Welcome Dauntless as our newest member. Please don't be too harsh to them...

Bug Fixes and Updates

  • Auction House: Added to all villages.
  • Village Walls: DR has been removed. A new feature will be added soon where defenders can choose to go first or second to replace this.
  • Inject Tag: Fixed an issue where it would overwrite and track cooldowns incorrectly.
  • Search Feature: Added the ability to search for items in the Auction House.
  • Imbuing/Auction Restrictions:
    • Do not allow imbuing an item that is already in the auction.
    • Do not allow auctioning an item while it is being imbued.
    • Do not allow imbuing an item with a crystal that is still being crafted.

Notice: All Skill Trees and Items have been reset. Please re-equip your items and repurchase your skill tree nodes.

3 Comments

Welcome to the Team!

By Phrosfire on 3/17/2026

I want to give a welcome to our newest coder, Quantum. Here soon (once approved and merged) you will be seeing his first contribution, the auction house being made available within village walls rather than having to go to wake island. I look forward to working alongside you and seeing what you put together! Please everyone take a moment to join me in welcoming him to the team!

2 Comments

Day one of Testing concludes.

By Neon on 3/16/2026

Day 1 of Testing Concluded

  • Keystones: Sloth and Wrath have been disabled.
  • Bloodlines: Found an ongoing bug in bloodline processing that was thought to be fixed. It has since been fixed and is waiting to be merged with live.
  • Black Belt +: 3% DR has been removed.
  • Skill Tree: General DR has been lowered, though it is still necessary for survival.

General Tips

The key here is layering. You can still go to the extreme ends of the spectrum—full offense or full defense.

For those seeking balance, ensure that every other round you are putting up DR to avoid being caught off guard. If you don't have any DR running, you will be hit very hard; the values on DR are lower now, but they are more potent at reducing damage.

If you can manage to keep up your buffs and debuffs, you will find success. We are not done yet and are still testing and fine-tuning.

Enjoy your nights and hope this is slightly better now.

1 Comments

Day one of Testing concludes.

By Neon on 3/16/2026

Day 1 of Testing Concluded

  • Keystones: Sloth and Wrath have been disabled.
  • Bloodlines: Found an ongoing bug in bloodline processing that was thought to be fixed. It has since been fixed and is waiting to be merged with live.
  • Black Belt +: 3% DR has been removed.
  • Skill Tree: General DR has been lowered, though it is still necessary for survival.

General Tips

The key here is layering. You can still go to the extreme ends of the spectrum—full offense or full defense.

For those seeking balance, ensure that every other round you are putting up DR to avoid being caught off guard. If you don't have any DR running, you will be hit very hard; the values on DR are lower now, but they are more potent at reducing damage.

If you can manage to keep up your buffs and debuffs, you will find success. We are not done yet and are still testing and fine-tuning.

Enjoy your nights and hope this is slightly better now.

0 Comments

Patience..Please

By Neon on 3/15/2026

DR vs. Damage

TLDR: We are in a volatile state. I will be fine-tuning numbers across the game until we reach a state where you are rewarded for your investments, moving away from the "two M4 tanks throwing wet noodles" meta.

Deeper Explanation

Damage reduction (DR) is currently the strongest it has ever been because it applies at the end of damage processing and is additive. Making it additive allows players to intuitively understand how calculations work, but it comes with trade-offs:

  • Pros: Easier to understand and track.
  • Cons: DR becomes extremely powerful.

Over the last two years, many sources of DR have been added through various playstyles and builds. Moving forward, some of these will be reduced or removed. While we are still testing, this is why we are in beta; we are getting closer to a combat system that is easier to understand. Before the DR fix, players were being defeated with no effort; now, combat has shifted toward "wet noodles" for some.

Upcoming Adjustments

  • Adjustments to defensive items, keystones, and jutsus.
  • Adjustments to skill trees.
  • Adjustments to R1 damage.
  • Limiting tank-style gameplay.

This is the final big hurdle, and compensation will be provided.

Raids and PvE Content

Raids are currently paused. It is not ideal to have players fighting raid bosses while the "stuck bug" remains unfixed. A raid is ready, but internal fixes are the priority. Additionally, a team of players is being assembled to help with content, so expect new appointments soon.

P.S. We are testing if skill tree resets work; if your skill tree disappears, my bad!

P.S.S. Congratulations Phros. Praise Phros!

0 Comments

You said DR, Skill Tree,Where do we go next.

By Neon on 3/14/2026

Damage Reduction (DR)

Following yesterday's update, DR has been lowered again to find a balanced medium. The goal is to ensure the damage processing flow remains fair while accounting for how buffs impact the final numbers.

Damage Processing Order: Stats+EP > Armor+Skill Tree > BL+In Combat Effects > DR

Skill Tree

The skill tree is now live. Please note that effects are cumulative; you must have the previous tiers to receive the full boost. For example, if Tiers 1, 2, and 3 each provide 2%, you need all three to reach 6%. If you only have Tier 3 unlocked, you only receive 2%.

Where Do We Go Next?

The system is settling in well. We are currently monitoring how each Bloodline performs after these updates before making further changes. Future plans include looking at removing weaknesses on A Ranks once the data is in.

2 Comments

Skill Tree and Vaporia Public Testing

By Neon on 3/14/2026

Hello Everyone, Skill Tree is finish yay! Head to wake island for 30 rep, so you can reset your skill tree for free. The quest goes away Sunday night. We're doing some live testing on Vaporia as well. If Damage is still abit too low we'll try out TTK at 9 rounds instead of 10.

4 Comments

Peaceful times

By Neon on 3/13/2026

All Wars and Raids are suspended until further notice.

1 Comments

DR is fixed.

By Neon on 3/13/2026

Damage reduction is fixed. That is all.

1 Comments

Correction in Alts Being in factions.

By Neon on 3/12/2026

Yes you can have your alt in a faction and be a Kage in a village, however you can’t hold a position of power on that faction to avoid conflict of interest feeding etc.

1 Comments

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