logo

You are reading Patch B1.4, a discussion on the TheNinja-RPG community forums. Players use these boards to share builds, ask questions and follow announcements. Create a free account to reply, or start with the getting-started guide.

Forum

Patch B1.4

Neon AvatarImage

Patch B1.4

Neon
Lvl. 100JoninContent-admin

General Updates

All missions should be fixed, and the quest system is complete. Expect a lot of quests and events to be coming out very soon. We are planning to redesign all missions, so please bear with the weird and long travel times for now.

Keystones: These were designed to be the finishing touches to your build. We acknowledge that this hasn’t worked out as planned due to the pricing. Discussions are ongoing to fix this.

The next patch is set for July 13, with smaller updates to SS, SW, and KS. We will be removing cleanse and clear from these bloodlines, so expect that to go live in about three weeks.

We’re generally content with where the game is right now and will be shifting focus to creating events, quests, and stories. With the quest system finished, the Rank system is what Terr will be working on next. Phros will be pushing out quality-of-life updates (e.g., showing what type of keystone someone has) and general improvements to make the game easier to understand.

Gameplay Updates

This update aims to increase player satisfaction and bring about a meta shift.

  • BEE: Although strong, the 20+ round gameplay loop wasn’t enjoyable for most players. Adjustments were made to shorten fights and create a healthier playstyle.
  • SY: A popular S-Rank Bloodline that’s often perceived as stronger than it is. The presence of strong SY users has skewed public perception. The Lightning element was removed to reduce overall power, with jutsu changes to match.

Jutsu

  • New forbidden jutsu: Black Thorn Rose
  • Life Steal 1.2 Damage Mod removed from all Jonin Jutsu
  • Marital Movement: Cleanse removed → Decrease Damage Given added
  • Fire Jutsu: Stat buffs updated
  • Lightning Jutsu: Updated to reflect recent buffs

Bloodlines

  • Itojinsei: Iron Web Entrapment range reduced (5 → 4), move prevent increased (1 → 2)
  • HKK:
    • Rising Star Bind: Now lasts 2 rounds
    • Magnetic Assignment: Effect 3 changed from EP/Lv to 0.4
    • Houk Dance: Added Increase Damage for Lightning, Wind, Magnet (25%)
  • SY: Lightning Element removed; Yin-Yang and None added
  • BEE: Shadow Element added

@6/21/2025, 5:59:45 PM

mello AvatarImage
mello
Lvl. 100Higher Outlaw
Booo

@6/21/2025, 9:23:10 PM

SoJinWoo AvatarImage
SoJinWoo
Lvl. 85Jonin
Domo, thank you for your hard work

@6/21/2025, 10:30:26 PM

Setres AvatarImage
Setres
Lvl. 100Higher Outlaw
Martial movement is useless now. It's worse than chunin movement jutsu. thanks for update

@6/21/2025, 10:50:53 PM

Neuria AvatarImage
Neuria
Lvl. 100Jonin
I'm kinda glad to not have 65% chance tag in my kit now, so, sincerely, ty for that :3 appreciate all the news updates lately d-(^_^)z

@6/22/2025, 5:34:15 AM

Terms of Service - Privacy Policy - Cookie Policy - Cookie Consent - Guide - Rules - Staff

TheNinja-RPG © by Studie-Tech ApS - 2005-2026

Rådhusstræde 15 - 1466 København K - Denmark - Contact