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Raid Updates

Neon AvatarImage

Raid Updates

Neon
Lvl. 100JoninContent-admin

Jutsu Slots, Item Slots & Raid Testing – Update

Jutsu & Item Slots

  • The additional Jutsu slots and Item slots are now live.

Raids – Testing & Balance

  • Raid data has been valuable in identifying what’s performing well and what isn’t.
  • Overall raid damage is slightly lower than desired, partly due to non-optimal rotations.
  • PvE gear has been buffed to help increase overall raid damage output.
  • New safety measures were added to prevent players from getting stuck during raids.

Upcoming Raid Reward Structure

  • 1st Damage Tier: Tradeable crafting material for raid gear.
  • 2nd Damage Tier: Additional tradeable crafting material (randomized if possible).
  • 3rd Damage Tier: Tradeable upgrade material used to enhance crafted raid gear.

Future Raid Content

  • Designing exclusive raid encounters inspired by Tailed Beast–style entities, aimed at Villages and Factions engaged in warfare.
  • Developing raid bosses with unique mechanics such as area hazards, movement checks, and dodge-based gameplay.

Combat

  • Most known combat bugs have been identified.
  • Fixes are in progress and expected to roll out before the end of the week.

Next Update – Crafting

  • Upcoming improvements to the Crafting Interface.
  • All craftable items will be displayed more clearly and organized into clean, intuitive categories.
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That’s all for now.

@2/3/2026, 1:18:28 PM

Jazu AvatarImage
Jazu
Lvl. 100Jonin
Its really nioce seeing communication about changes before they happen. Thank you for the visual

@2/3/2026, 11:42:01 PM

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