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Today, the War System has been pushed to the live server. This system is a bit different from previous versions so listen up you war mongers so you don't run your village into ruin.
You can declare war by going to the War Room in the Town Hall or Rumors for Villages and Factions alike.
You will see the Globe, and you can select a village or a sector to declare war on.
Outlaws can't declare war on a village but you can Raid a village and capture sectors. To raid a village, select a village and then select the structure you want to target.
This is to prevent people from waging wars endlessly. War Exhaustion kicks in after 3 days and ramps up after 7 days.
Each Town Hall will have 5000 HP. Each kill depending on who was killed will reduce or restore HP:
You will also lose 100 HP on your Town Hall each day.
Kages can invite Factions at a price to be an ally during the war. They can also request their allies to join the war effort.
Each sector will have a Shrine (Get your priestess ready!).
When capturing a sector, you will first fight AIs (if the sector is empty), followed by players from the village that owns the sector.
Once the Shrine HP hits 0, you can claim it as your own.
The Elders system is ready. As such, I will be speaking with each Kage to appoint 3 elders as they see fit for now.
The reason: I want Elders to have some power, but being able to overrule a Kage wouldn't be right.
In case of bugs, cheating, or abuse, wars can be stopped by an admin at any time.
TNR operates on a "might makes right" system, so unless there is a major issue, players are free to wage wars as needed.
War System Discord Thread: Join the discussion
Happy Hunting.
@4/20/2025, 3:03:15 PM
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