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New Item Features and Fixes

Phrosfire AvatarImage

New Item Features and Fixes

Phrosfire
Lvl. 100JoninCoding-admin

A new patch has been released introducing item leveling, item evolution, and several progression and imbuement improvements.


Item Leveling & Progression

- Items can now have their own independent levels, using the existing jutsu leveling framework where applicable.
- Items can now evolve, following the existing jutsu evolution system where applicable.
- Item power scaling will now scale based on the item's current level.
- Items can currently only gain experience through PvP battles.
- Item levels are now displayed in both the Inventory and Home Storage.
- Added a new Item Experience Multiplier.
- Fixed an issue with the Jutsu Experience Multiplier.
- As item scaling continues to be applied, players may notice some item tag values changing to properly reflect their new level-based scaling.

Item Evolution & Imbuements

- Added a warning when attempting to evolve an imbued item into an item that does not support imbuements.
- Imbuements that have already been disabled for an item will no longer incorrectly load into battle.
- If an item's imbuements are disabled, players can now return those imbuements to their inventory.

Market Opportunity

- Item levels stay with the item when it is sold or traded.
- This means leveled items can carry their progression and value into the player market, opening up new opportunities for players who want to train, collect, sell, or trade higher-level equipment.

Events & Announcements

- A 2x Item EXP boost has been enabled for the next 4 days to help everyone get started with the new item leveling system.
- More patch notes covering additional changes and updates will be coming later today.

Staff Transparency Note

- As a surprise to staff as well, the item leveling system supports custom experience requirements for individual items.
- Items are not locked to 1,000 EXP per level like jutsu.
- This gives us additional flexibility to control progression requirements for different items as the system expands.

@8/17/2026, 1:26:28 PM

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