A new patch has been released, bringing bug fixes, game adjustments, UI improvements, and staff transparency updates.
Bug Fixes
- Immunity now correctly reapplies in
Wake Island.
- Non-faction Syndicate players can now rob other non-faction Syndicate players as intended.
- Updated
promote/demote logic for clans.
-
Changing your jutsu loadout in the battle lobby no longer sends you into battle with no items.
- Changing your item/jutsu loadout no longer alters your
initiative roll.
Game Adjustments
-
Jutsu training time now caps at
1 hour.
- Users can now toggle whether their
spar is spectatable.
- Users can now specify either
money or reputation when creating auctions.
UI Improvements
- The
leadership reset button has been added to the UI, allowing leaders to reset all Co-Leaders and Assassins in their faction.
- Moved the
cancel button for timed trainings and jutsu training to the top-right to reduce accidental taps on mobile.
- Added a
toggle letting users choose between the experience slider or text input for assigning EXP.
Staff Transparency
- Staff must now provide a reason when forcing a user awake, and the reason is recorded in the
user log.
- The same reason requirement and logging now applies when staff force-take Kage.