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It's 7:30AM as I write this, so I won't be too detailed.
Teno Yuki:
Got overhauled to be a tanky BL and not be the worst in the game. We're generally happy with how the A Ranks are, they are some edge cases where one or two of them don't feel complete as a whole (Vaporia).
B Ranks:
B Ranks have been changed to be more competitive with A Ranks. I believe a world where B-S can fight each other and player skill is the defining factor is a good thing. I don't want no BL to be an auto-win. We're not making the ranks equal as there are clear benefits between each rank but player skill should be the biggest factor.
Stuns:
Stuns are back but they have been reworked to remove AP instead of a turn.
Most stuns will cap out at around 30% and -40 AP Cost.
Teno Yuki, for being unique, has a two-turn stun that removes 40.
Arctic Frost and Voltari have a one-turn stun that removes 60.
New Tags are out:
Prevent Buff/debuff stops a player from casting a buff or debuff best use before they do it. It will not nullify a buff/debuff that is in place.
Stuns remove action points.
Prevent Clear/Cleanse: Stops a player from casting cleanse/clear again best use before they are cast.
These tags are strong and the numbers might need playing around with so some trial and error here.
General Thoughts:
We're still working on a roadmap to show you everything that is planned with discord threads for feedback and suggestions on what could be better.
Off the top of my head after consulting in tavern and in private:
Kage Overhaul (To prevent certain bad actors from destroying your hard work and putting the power of the village into the players. Elders will not be a given title but an earned one.)
Quest (We're introducing a single-player mode this has taken a lot of planning but it's finally been approved. MPVP Quest will come after Single-player Quest is working.)
BA Overhaul (PVP Rank, Practice Dummy, Actual Battle Tower.) In the short term, we will lower the BA Cap.
Professions (Crafting, Player Trading.)
Overhauling Anbu and Medic.
War System
Those are just immediate things that we hope to have completed. I'd like to welcome Purged to the team as a second developer to help speed things along.
We're not where we want to be at the moment, we're a bit far from it, and whether right or wrong that responsibility is mine. I know some people are upset, some are annoyed.
Live service games are hard, lol, they aren't my specialty. I've only ever done standalone titles.
That said, I believe we're getting closer to a good medium, but there are a few bugs and protocols to iron out. More defined staff rules and guidelines.
I know we might have lost the trust of a lot of you and trust is hard to gain back once lost, but I feel confident we can do that.
Change takes time but we are planning our next phase of releases and we will let you guys know in advance of what those are.
Marriage is out but it made the search not work, unless you're searching for someone to marry. This will be fixed later today.
@9/24/2024, 12:47:25 PM
@9/24/2024, 1:20:37 PM
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