You are reading Patch B1.3: Items Update.... AGAIN? Yes., a discussion on the TheNinja-RPG community forums. Players use these boards to share builds, ask questions and follow announcements. Create a free account to reply, or start with the getting-started guide.
We’ve been observing combat and believe things are relatively stable at the moment with many viable play styles. However, we’ve noticed that many items have fallen out of favor. Some staples like Chakra Sword are being overlooked and overshadowed by the Chad Enkou. And some items just were not used much or at all. Therefore, with the addition of new items, many of the older weapons are being updated so they have a firm place in combat.
Epic weapons are all set to the Hand slot now, which means you can bring 2 of them at most into combat. With this limit in place, it opens up their power budget for stronger effects that should augment your build/play style or fill a gap that is missing.
Speaking of play styles, I would like to introduce to you something I’ve been working on for the last month or so:
Keystone ItemsThese items are limited to only one and grant a massive power boost in combat at a slight downside/drawback. Some of them are passive, some are active effects. With the introduction of keystones are seven new items for you to choose from.
These items are designed to be played around. They should offer something for everyone with more on the way. With these item updates and introduction, we hope to see items come back into the gameplay loop and not just be limited to consumables. We will also be monitoring keystone performance and making updates accordingly, but do note that they should shake up combat in a big way. Therefore, please experiment with them and find the one that fits your build.
40 + 0.4EP.@6/6/2025, 2:23:18 AM
@6/6/2025, 3:20:24 AM
Terms of Service - Privacy Policy - Cookie Policy - Cookie Consent - Guide - Rules - Staff
TheNinja-RPG © by Studie-Tech ApS - 2005-2026
Rådhusstræde 15 - 1466 København K - Denmark - Contact