You are reading Patch Update 1.7, a discussion on the TheNinja-RPG community forums. Players use these boards to share builds, ask questions and follow announcements. Create a free account to reply, or start with the getting-started guide.
Things in progress:
Syndicate (Robbing, Factions (Can be upgraded into a City), First profession: Hitman)
Taiyo Kami
Itojinsei
Heavenly Sonata
Item Added:
Mirror of Retribution
Bloodline Changes:
B Ranks have been updated in either making their jutsu better or doing something:
All C Ranks have been given a scaling increase.
C Ranks that only had one jutsu now have two.
D Ranks updated to scale.
SY Changes:
The concept here was to reinforce what is considered to be each element's strongest point.
Essence Reaver
Damage value 26 base 0.4 per level
Clear prevent 80%, 0.4 per level, 2 round
Voltari
Damage type changed to Pierce - damage in line with other Pierce jutsu
Stun chance increased to 50 base, 0.4 per level, 40 AP.
Movement tag added.
Stone Temple (We had two ideas here, lean into the impaired nature of earth or do we go the defensive route. We’re trying to add more creativity to the offerings so we went with this.)
Stuns have all been updated to have higher chances of landing.
Batch 2 Jutsu Release:
This batch is focused on Utility updates (40AP) and adding more diverse tags to allow different play styles to be supported.
Two Residual Jutsu Added:
Arcbound Vortex
Eroding Current (This is AOE applies to the ground)
Heal Increase:
Ethereal Bloom
Heal Reduction:
Two have been added, One for Chunin and one for Jonin.
Absorb:
Mizukumi
Inferno Leech
Prevent Buff:
Seal of Nullification
Life Steal:
Eclipse Drain
Stone of the Withering
Reflect:
Stormguard Retaliation
Recoil:
Gale Reaver
Echoing Rift
@11/17/2024, 5:22:40 PM
@11/17/2024, 7:41:32 PM
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