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Patch B 1.9.1(Final Patch of the Year)

Neon AvatarImage

Patch B 1.9.1(Final Patch of the Year)

Neon
Lvl. 100JoninContent-admin

Chunin Jutsu Update:
We'll be making fundamental changes to the ranks and how they play out in the game to give a sense of separation and belonging.

Chunin will be the designated learn-to-PVP rank. As such, the decision has been made to take the current batch of Jonin Jutsu and lower them to Chunin, pending some level locks.

The current batch of Chunin Jutsu, with some exceptions, will be hidden and converted into other content. They will not be removed.

We'll be branching the game out for those who like PvP and PvE, and the current crop of Chunin Jutsu does not have a place in the game, as they are seen as fillers.
By replacing them, it reduces the number of Jutsu in the game and provides players with tools they will be using long-term, which should help nurture and guide players more as they become comfortable with the tools at their disposal.

Certain Jutsu will not change ranks (Forbidden Jutsu, Bloodline Jutsu), and level locks will be implemented to keep certain Jutsu out of reach of lower levels.

This is the first step in a series of changes that will be made to alter the fundamentals of how the game plays out in the early, mid, and late game.

S Rank Changes:

While these changes were scheduled for January, they will be made now, as going forward there will not be time to implement them.

BEE: Aim here is to reduce the overall damage output while preserving the Bloodline’s ability to layer additional sources of damage (poison, wound, drain, cleanse prevention).

Crimson Impact:
Decrease stat from 25% to 15% (both ways).

Unholy:
Decrease damage given from 30% to 20%.

Elemental Damage Increase:
Decrease from 20% to 15%.

SY: Aim here is to restore a bit of power to Aura and Guard.

Aura:
Increase stat from 15% to 25%.

Guard:
Range increased from 1 to 3.

BBE: The aim is to remove some of the synergy and overall ability to answer every situation. However, BBE suffers from a fundamental flaw in the game, and these changes may be walked back if the Bloodline is unable to function properly.

Blade Resonance:
Debuff prevention removed → Shield added (350).

Quintessential Flake:
Decrease stat from 30% to 20%.

Eyes: Has fallen behind and should remain at the top of the damage ladder.

Chrono Stasis:
Increase stat from 20% to 35%.
Increase damage from 30% to 35%.

Imperial Swords:
Light damage increase from 15% to 20%.

EM: Unlike its other counterparts and similar to Aura, Veil suffers from being the weakest of the 40 APs, so it is receiving a pure numbers boost instead of an additional tag.

Starlight:
Increase stat from 20% to 30%.
Increase damage from 30% to 35%.

Cosmic Ascendant: Adding one 60 AP option here to help the Bloodline be more rounded.

Cosmic Heal → Cosmic Explosion.

A notification will be given once these changes take effect.

@12/26/2025, 5:49:23 PM

Forky AvatarImage
Forky
Lvl. 69Higher Outlaw
Finally, I have been waiting for this update for over 12 years

@12/26/2025, 8:13:02 PM

Mitza AvatarImage
Mitza
Lvl. 100Jonin
Forky i was wondering if you gonna comment xD

@12/26/2025, 8:28:43 PM

Trend AvatarImage
Trend
Lvl. 100Higher Outlaw
Wise decision on the pve thing. People here can turn pve players into pvpers. Also good change with the chunin jutsu....though we are about to lose some unintended bangers that people dont seem to have found.

Can we get a Highest Element??? And a new Highest Lightning Pierce with Move.

@12/26/2025, 10:49:00 PM

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