A major update has been deployed with significant changes to Wars, Crafting, Syndicates, UI, and key bug fixes.
War Changes
- Villages and factions can only participate in
one war at a time, whether as attacker, defender, or ally.
- Winning a war now applies a
2-day war exhaustion to the village.
- Losing a war now applies a
4-day war exhaustion (increased from 3 days).
- Villages/factions with
fewer than 10 members cannot participate in wars (cannot raid, be raided, or join as a war ally).
- The
maximum token payment to invite allies into your war is
20% of your village’s current tokens.
Crafting Changes
-
Imbuements can be removed from crafted items via the crafting occupation (this
destroys the crystal).
- When
imbuing a crystal into an item, the crystal’s
item type must match the crafted item’s type.
- Crystals now clearly
display which item type they can be imbued into.
Syndicate Changes
- Factions can no longer
claim a sector to form a hideout.
UI Changes
- Added a
timer indicating when your next
free skill point reset becomes available.
- Added a
timer indicating when you receive your next
free jutsu transfer back.
Bug Fixes
- Fixed an issue where players received
19 skill points on level up instead of
20.
- Applied a
SQL correction to update all players’ skill points to the correct values.