logo

You are reading Alpha Balance Patch 3 Discussions, a discussion on the TheNinja-RPG community forums. Players use these boards to share builds, ask questions and follow announcements. Create a free account to reply, or start with the getting-started guide.

Forum

Alpha Balance Patch 3 Discussions

Neon AvatarImage

Alpha Balance Patch 3 Discussions

Neon
Lvl. 100JoninContent-admin

In this update, I want to finally complete all A Ranks and re-work jutsu's a bit. Is there anything else you would like for us to take a look at please describe below. 

@11/14/2023, 3:11:35 PM

DarkAngel AvatarImage
DarkAngel
Lvl. 65Higher Outlaw

Neon, are you 100% you don't want A-ranks to have a small off bonus ? 

@11/14/2023, 4:15:05 PM

Myrr AvatarImage
Myrr
Lvl. 100Higher Outlaw

Going to preface with Kyuko-Sei is too strong, but I think other stuff should be buffed up to it's level rather than nerfing it a bunch. it's fun and feels like you have a fighting chance against even people stronger than you. 
Imo for jutsu damge I would bring the scaling of all pure damage jutsu to 0.5, other to like to 0.4, and then damging buffs/debuffs at 0.3. Anything with lower than 0.3 scaling needs to be brought up to at least that level imo or it starts to feel like a waste of time to level up. If a buff/debuff is so strong that you feel like damage needs to suffer for it I would rather see it just be damageless and a strong effect than a horrible attack with a buff on it.

@11/14/2023, 5:27:32 PM

Neon AvatarImage
Neon
Lvl. 100JoninContent-admin

Dark i might reserve that for B Ranks tbh slight off/deff boost. A Ranks are really elemental things we do plan to create a ton of them but right now let's see how that works. 

Tira to address your stuff i do feel scaling needs some work am not sure how to best do it yet. You do propose some good ideas. 

Why do you think Kyuko-Sei is strong? 
Am also concerned about the amount of damage in the game right now but it's something to look at later. 

@11/14/2023, 9:22:34 PM

DarkAngel AvatarImage
DarkAngel
Lvl. 65Higher Outlaw

Neón a few of us would like to know if you or terr can swap our villages

@11/14/2023, 9:42:26 PM

Neon AvatarImage
Neon
Lvl. 100JoninContent-admin

I can't, I can have terr do it when he's done with stuff 

@11/14/2023, 9:54:19 PM

Myrr AvatarImage
Myrr
Lvl. 100Higher Outlaw

Currently. Singularity and Void step have some of the highest scaling at 0.5 each. Even ignoring the residual damage, which hits like a truck too.

My level 30 singularity has power 42.85
Level 30 Voidstep is 42.
Iron fist, the strongest base damage in the game has a power of 40 at level 30 and no residual damage.
And clear resonance is the only useful defensive ability. It's not overpowered, but but it may as well be since there are no other ones.

So you are in a situation where a bloodline that wants to stall with dots and stuns also SHREDS. I think I could probably kill sigi if I got a going first turn one stun and good rocks. And that's crazy. imo. 

@11/14/2023, 9:55:50 PM

Neon AvatarImage
Neon
Lvl. 100JoninContent-admin

Interesting. Yeah, I can see where the other S Ranks would pale in comparison to it.

@11/14/2023, 10:11:27 PM

Myrr AvatarImage
Myrr
Lvl. 100Higher Outlaw

Instead of nuking people with very strong attacks I should be stacking dots and stalling. Even if I did the exact same damage, but more of it was in the residual than initial hit I think it would be fine. 
Especially if other players had defensive tools, if I multidot you and them you do a big heal to counter it that is good gameplay.

Soem people do just want to launch nukes over and over so there should be a bloodline for it. But this isn't the one haha

@11/14/2023, 10:16:43 PM

DarkAngel AvatarImage
DarkAngel
Lvl. 65Higher Outlaw

I'm pretty sure zeem wants to switch too we are just trying to balance activity out / power

@11/14/2023, 10:29:59 PM

Terms of Service - Privacy Policy - Cookie Policy - Cookie Consent - Guide - Rules - Staff

TheNinja-RPG © by Studie-Tech ApS - 2005-2026

Rådhusstræde 15 - 1466 København K - Denmark - Contact