The Ninja-RPG — Progression Requirements
This guide outlines the stat caps, experience requirements, and progression ranks for the various training and profession systems in The Ninja-RPG.
Combat Stat Caps
The combat system uses a single Offense and Defense stat instead of separate stats for each combat specialization.
Players also have four General stats: Strength, Intelligence, Willpower, and Speed.
Ninjutsu, Genjutsu, Taijutsu, and Bukijutsu are trained separately through the Mastery System.
Your maximum trainable stats depend on your current Player Rank.
| Player Rank | Offense Cap | Defense Cap | Each General Stat Cap |
|---|---|---|---|
| Student | 20,000 | 20,000 | 20,000 |
| Genin | 60,000 | 60,000 | 60,000 |
| Chunin | 1,300,000 | 1,300,000 | 400,000 |
| Jonin | 1,300,000 | 1,300,000 | 400,000 |
| Elite Jonin | 1,300,000 | 1,300,000 | 400,000 |
Note: Chunin, Jonin, and Elite Jonin share the same maximum combat stat caps.
Medical Ninja Progression
Medical Ninjas progress through different ranks by earning Medical Experience. Each rank requires a specific amount of accumulated experience.
| Medical Rank | Required Total Experience |
|---|---|
| None | 0 |
| Novice | 0 |
| Apprentice | 100,000 |
| Master | 400,000 |
| Legendary | 600,000 |
Minimum Player Rank: You must be at least Genin to become a Medical Ninja.
Sage Mode Mastery
Sage Mode has its own progression system. Players earn Sage Mode Experience to advance through the different mastery ranks.
| Sage Mastery Rank | Required Total Experience |
|---|---|
| None | 0 |
| Initiate | 0 |
| Adept | 150,000 |
| Master | 250,000 |
| Legendary | 450,000 |
Maximum Sage Mode Experience: 450,000 EXP.
Profession Progression
Crafting, Gathering, and Hunting each have their own progression ranks. As you earn experience through these professions, you advance toward higher ranks.
The experience requirements below represent the total accumulated experience needed to reach each rank, rather than the additional experience required between ranks.
Crafting Experience Requirements
Crafting allows players to progress from Novice to Forgemaster by accumulating Crafting Experience.
| Crafting Rank | Required Total Experience |
|---|---|
| Novice | 0 |
| Apprentice | 540,750 |
| Master | 1,622,250 |
| Forgemaster | 3,244,500 |
Maximum Crafting Experience Requirement: 3,244,500 EXP to reach Forgemaster.
Gathering & Hunting Experience Requirements
Gathering and Hunting share the same experience requirements. Players begin at D-Rank and progress toward S-Rank as they gain experience in their respective professions.
| Gathering / Hunting Rank | Required Total Experience |
|---|---|
| None | 0 |
| D-Rank | 0 |
| C-Rank | 360,500 |
| B-Rank | 1,081,500 |
| A-Rank | 2,163,000 |
| S-Rank | 3,244,500 |
Maximum Gathering / Hunting Experience Requirement: 3,244,500 EXP to reach S-Rank.
Understanding Progression Requirements
Each progression system serves a different purpose. Your Player Rank determines your combat stat caps, while Medical Ninja, Sage Mode, Crafting, Gathering, and Hunting have their own experience requirements.
The experience values listed in this guide are cumulative. For example, reaching Master Crafting requires a total of 1,622,250 Crafting EXP, not an additional 1,622,250 EXP after Apprentice.
Use these requirements to plan your training and track your progress toward your next rank.















