Global Cooldowns & Tag Limits
Global Cooldown Tags
Certain combat Tags operate on a shared cooldown. When a Jutsu with one of these Tags is used, other Jutsus using the same shared cooldown Tag will also be placed on cooldown.
The following Tags currently use the shared cooldown system:
- Barrier
- Buff Prevent
- Cleanse
- Cleanse Prevent
- Clear
- Clear Prevent
- Consume
- Debuff Prevent
- Drain
- Increase Pool Cost
- Move Prevent
- Pierce
- Poison
- Seal
- Stun
- Summon
- Vamp
Tag Equip Limits
Certain Tags have restrictions on how many Jutsus carrying that Tag can be equipped in a loadout. Some restrictions are different when using a Ranked Loadout.
| Tag | Normal Equip Limit | Ranked Loadout Limit |
|---|---|---|
| Residual | 4 | 4 |
| Pierce | 2 | 2 |
| Event | 2 | 2 |
| Forbidden | 1 | 0 |
| Barrier | 1 | 1 |
| Stun | 2 | 2 |
| Shield | 2 | 2 |
| Heal | 3 | 3 |
| Poison | No Specific Limit | 1 |
| Increase Pool Cost | No Specific Limit | 1 |
| Summon | No Specific Limit | 0 |
A Ranked limit of 0 means that Jutsus carrying that Tag cannot be equipped in a Ranked Loadout.


















