Clear removes helpful effects from the opponent. Use it against stacked stat buffs, shields and heal-over-time. It is the opposite of cleanse.
When to clear
- The opponent just shielded and your next hit would only tickle the barrier.
- A damage-given buff will let them one-round you.
- You already applied your own win-condition tags and need their mitigation gone.
Clearprevent blocks this. Check jutsu data for current clear power and rounds rather than old wiki tables.
















