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What clear can remove

Clearable Tags

Clear removes helpful effects from the opponent. Use it against stacked stat buffs, shields and heal-over-time. It is the opposite of cleanse.

Clearable Tags

Clear removes positive effects currently active on a player. The following effects can be removed by Clear:

  • Absorb
  • Consume
  • Debuff Prevent
  • Decrease Damage Taken
  • Decrease Pool Cost
  • Heal
  • Increase Damage Given
  • Increase Heal
  • Increase Max Pools
  • Increase Stat
  • Increase Range
  • Decrease Cooldown
  • Lifesteal
  • Move
  • Move Prevent
  • One Hit Kill Prevent
  • Reflect
  • Rob Prevent
  • Seal Prevent
  • Shield
  • Stealth
  • Stun Prevent
  • Time Dilation
  • Immunity

If one of these effects is active when a Clear effect is successfully used, it can be removed from the affected player.

Frequently asked questions

When To Clear
There isn't any perfect time for clearing, Clearing an opponent is normally reserved for mid to later rounds of combat when your enemy has alot of buffs on them, or you are trying to reset the enemy. They are cases where you can clear within the first round or two, but this will mean you are without your clear for the next 8 to 10 rounds of combat.

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