Clear removes helpful effects from the opponent. Use it against stacked stat buffs, shields and heal-over-time. It is the opposite of cleanse.
Clearable Tags
Clear removes positive effects currently active on a player. The following effects can be removed by Clear:
- Absorb
- Consume
- Debuff Prevent
- Decrease Damage Taken
- Decrease Pool Cost
- Heal
- Increase Damage Given
- Increase Heal
- Increase Max Pools
- Increase Stat
- Increase Range
- Decrease Cooldown
- Lifesteal
- Move
- Move Prevent
- One Hit Kill Prevent
- Reflect
- Rob Prevent
- Seal Prevent
- Shield
- Stealth
- Stun Prevent
- Time Dilation
- Immunity
If one of these effects is active when a Clear effect is successfully used, it can be removed from the affected player.




















